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AI Insights · Timothy · July 2022

Top 5 Tabletop Board Games Apps in Switzerland for Q2 2022

Discover the performance of the top 5 tabletop board games apps in Switzerland during Q2 2022, including trends in downloads, revenue, and active users.

Top 5 Tabletop Board Games Apps in Switzerland for Q2 2022

In the second quarter of 2022, the top five tabletop board games applications on a unified platform in Switzerland showcased various trends in downloads, revenue, and active users. Let's take a closer look at each app's performance.

Chess - Play and Learn observed a steady revenue stream with weekly revenue peaking at approximately $5.5K in mid-April and then showing a gradual decline to around $2.4K by mid-June. Weekly downloads fluctuated, starting at about 2.2K at the end of March and dropping to around 1.2K in mid-May, before slightly recovering to 1.6K by the end of June. The app maintained a relatively stable user base, with weekly active users ranging between 31K and 34K throughout the quarter.

Ludo King® saw an increase in weekly revenue, starting at $616 at the end of March and climbing to approximately $1.6K by the end of June. Downloads were relatively stable, averaging around 1.1K per week with a peak of 1.6K in mid-April. The app's active user count remained consistent, ranging from about 12.5K to 14.2K throughout the quarter.

Ludo Club - Dice & Board Game experienced fluctuating weekly revenue, starting at $1.4K at the end of March, peaking at $1.4K again in late April, and ending at $1.2K in late June. Downloads showed a downward trend, beginning at 728 in late March and dropping to around 300 to 400 in May and June. Active users were initially around 12.3K, dipping to about 9.6K in early May, and then stabilizing around 10.2K by the end of the quarter.

Tic Tac Toe Glow: 2 Players had minimal revenue, with only a few weeks showing negligible earnings. Downloads were relatively stable, averaging around 400 per week with minor fluctuations. Active users saw a slight increase from 2.5K at the end of March to about 2.3K by the end of June.

Chess - Offline Board Game had minimal revenue, with a notable peak of $40 in the last week of June. Downloads varied, starting at 480 at the end of March and rising to 720 by the end of June. Active users gradually increased from around 1.1K at the end of March to 1.6K by the end of June.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022